Ninja Ripper 2.0.13 ★
This guide covers , an experimental tool used to extract 3D geometry and textures from running software. Version 2.0 is a significant rewrite that supports modern APIs like DirectX 11, 12, and Vulkan . ⚠️ Critical Warning: Use with Caution
Some games use proprietary compression. You may need to batch-convert the outputted .dds files using a tool like Paint.NET or NVIDIA Texture Tools . Ninja Ripper 2.0.13
: It addressed specific "junk" data issues where previous versions failed to correctly interpret the geometry of modern titles like Assassin’s Creed or Devil May Cry 5 . This guide covers , an experimental tool used